Visual Progress

One of the biggest things I enjoy about developing my own game is the artistic aspect. I love playing with Blender and even though I’m certainly not a pro, I have fun modeling simple objects. I’m also quite partial to the Cell-Shaded style of graphics, if that wasn’t apparent by previous images.

Anyway, tonight I made some progress on the visuals of the encounter design. Check out this side by side comparison of concept sketch to current implementation! We’re getting there!

Concept Art Coming to Life

Concept Art Coming to Life

2 Responses to “Visual Progress”

  1. Good one but its better if you put some instructions here not just visualizing them.

  2. admin says:

    Hi Clover, were you curious about the process I used to create the visuals in Blender from the concept sketch? If so, perhaps I’ll start putting together a small tutorial. Again, it’s nothing spectacular, but if I’ve peaked your interest, I’d love to show others what I’ve done and learn from them.

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