Troll Encounter Sketch

Enough roots…here’s a new conceptual sketch of the troll encounter I’m designing for the next Encounter. Check back for a playable demo!

ForestTrollSketch

2 Responses to “Troll Encounter Sketch”

  1. Alex says:

    I can see the pixels.

    It might be cool to have “2.5 d” (as the designers call it) like what the bushes look like… by that I mean a 2d image placed into a 3d scene with perspective, to give the look of a cardboard cut out.

    …you probably knew what I meant without needing the explanation.

    Also, I’d rather be in prison. Prison is great because they get outside time; we don’t get outside time.

  2. Josh says:

    Actually, the explanation helped. But the concept I knew of… when I drew the bushes that idea actually came to mind, explicitly making the bushes look sorta billboardish. I did this sketch mostly for placement ideas for the scene. I’m probably going to render the trees and bushes out in Blender. For aesthetic reasons, I want the game to have a “geometric” feel, sharp edges, blocky circles, etc. So we’ll see how it turns out.

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