Archive for June, 2009

Pixel Bats

Saturday, June 6th, 2009

So, I should be playing with game mechanics, but instead I’m playing in my asset creation sandbox.  I’m working on a theme for the first level in the unnamed series, and the first enemy I’ve created is the Pixel Bat.  Here’s a little test rendering:

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A Hero Shall Rise!

Thursday, June 4th, 2009

Most RPGs need a protagonist.  Red Clover’s first protagonist arrives!  

Enter Blockman!

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Thanks to Richard over at http://www.adventuresinactionscript.com/ for the sprite animation class.
Thanks to whoever wrote GlueIt (http://sysimage.250free.com/)  This nifty little utility let me select a bunch of bitmaps and “stitch” them together into a sprite sheet, which could easily be parsed by Richard’s sprite animation class.
Also, for Alex: here’s a very nice WordPress plugin for displaying SWF files right in the blog: http://wordpress.org/extend/plugins/swfobj/